I’ve always been curious about the things around me. Growing up, that meant building LEGO sets, participating in robotics, and occasionally taking things apart just to see what was inside.
Over time, that curiosity turned into a love for design. I realized I didn’t just want to understand how things worked; I wanted to explore how they could work better.
The little frustrations people have learned to live with.
I pay attention to the awkward interaction, unnecessary step, or product that almost works. Those small moments usually make me stop and ask why — and they’re often where my favorite design problems begin.
Good products should make sense to people, in production, and in the real world.
I don’t think thoughtful design and thoughtful engineering should be separate decisions. The best products balance how something feels, how it functions, how it’s made, and whether it genuinely belongs in people’s lives.
Sketch. Build. Test. Break. Learn. Repeat.
I like getting ideas out of my head and into something I can hold, test, and learn from. Each prototype answers one question and usually creates another — and that’s what moves the design forward.